Jan Mašarski
Systems Architect · Engineering Leader · Problem Solver
I build order from chaos. 15+ years of designing high-performance game systems, leading engineering teams, and solving problems others walk away from. I think in systems, decide with data, and optimize relentlessly.
Do the unexpected, do the impossible, do what no one else does — and then you will win.
What I Bring
🧠
Systems Thinking
I see architectures, not features. I model cause-and-effect chains,
spot structural problems early, and design solutions that last years, not sprints.
🔧
Crisis Problem Solving
The go-to person when things are broken, lost, or "impossible."
Restored 300K+ user saves. Cut backend costs by 90%. Shipped under impossible deadlines.
⚡
Performance Optimization
2× performance gains on mid/low-end devices. Relentless about efficiency —
in code, in processes, in costs. Every cycle and every dollar matters.
🚀
Team Elevation
I mentor engineers into leaders. I build focus-first cultures, reduce noise,
and create environments where deep work thrives. Teams I lead ship better and feel better.
Core Values
Rationality
Evidence over opinion
Intellectual Honesty
No self-deception
Ownership
Accountable for outcomes
Craftsmanship
Respect for mastery
Long-term Thinking
Sustainable over quick
Pragmatism
No waste, no pretense
Experience
Tech Lead
— Nexters (Hero Wars Mobile)
- Leading a cross-functional team (4 engineers, 3 QA, PO, 2 game designers) on a new 4X strategy game mode
- Delivered first phase under highly constrained timelines; second phase in active development
- Transitioned team to Scrum — better focus, prioritization, and deadline management
- Reduced development time 10–20% via structured AI-assisted workflows across engineering and game design
- Established a culture of effective AI usage, improving productivity and decision-making speed
Head of Software Engineering
— Original Games
- Architected systems for mobile casual games — robust, scalable, secure
- Designed custom social backend (teams, chat, mailbox, leaderboards, tournaments) — 90% cost reduction vs. Azure PlayFab
- Restored lost saves for 300,000+ users after project acquisition — when recovery seemed impossible
- Created a low-cost LiveOps system from scratch
- Led 3 engineering teams across Portugal and Eastern Europe
- Mentored engineers into leadership roles; introduced knowledge-sharing rituals
- Boosted team performance through focus-enhancing techniques and better work-life balance
Lead Software Engineer
— Alchemical Inc. → Original Games
- Led hyper-casual game development with a cost-effective engineering approach
- Integrated analytics, attribution, and ads SDK ecosystem
- Contributed to multiplayer networking layer in Unity
- Optimized performance across mobile platforms
Lead Software Engineer
— Harbor Crew → Original Games
- Managed casual game development with focus on performance optimization
- Integrated SDKs for monetization and analytics
Lead Software Engineer
— EPAM Systems
- Promoted from Senior to Lead in 6 months for exceptional performance
- Developed mobile visualization app for interactive medical/DNA reports
- Collaborated with cross-functional healthcare teams
Contractor Software Engineer II
— Electronic Arts
- Delivered FPS performance optimizations for a mobile multiplayer game
- Worked with distributed global teams
Software Engineer
— AggroStudios
- Developed mobile RTS optimized for diverse device tiers
- Built a custom ECS for managing hundreds of units and objects
- Created VR applications for Google Cardboard-class devices
Software Engineer
— Happy Kids
- Built a player for interactive content, bypassing Apple's executable code loading restrictions
- Launched the product and content pipeline from scratch
Software Engineer
— Panoramik Inc.
- Improved FPS in a mobile multiplayer game
- Integrated features with global distributed teams
Software Engineer
— Topface
- Sole client engineer for two VK platform games (Sims-like, Angry Birds-like)
- Handled all aspects of client-side development end to end
Technical Skills
Core Stack
Architecture & Systems
Infrastructure & Cloud
Product & Analytics
Leadership
Languages
English
Professional
Belarusian
Native
Russian
Native
Ukrainian
Professional
Portuguese
Beginner
Education
🎓
M.S. in Applied Mathematics
Saint Petersburg State Electrotechnical University "LETI"
2006 – 2012